Dungeon Defenders
Dungeon Defenders 10.6.19
Version Date
May 12, 2026
Patch Notes
Dungeon Defenders Patch 10.6.19
Temporary Content
- New guardian and poly pets with custom description on Eternia Gauntlet and Temple of Polybius for team contest
New Content
- Added Options menu to toggle Hide Normal Enemies
- Added Type & Levels sort
- Added Search function to Item Box
- Made it so you can clear the search bar by pressing the folder up button
Balance Changes
- Removed ability locks from Nightmare True Boss Rush Old One
- Removed DU from Nightmare True Boss Rush Old One
- Removed extra damage boost on third phase of Nightmare True Boss Rush Old One
- Head resistance from 75% to 82% to all damage and feet resistance from 25% to 30% to generic damage on Nightmare True Boss Rush Old One
Bug Fixes
- Fixed typo on Couteau description "Morrogo" -> "Moraggo"
- Possible fix for map selection menu unexitable after Steam reconnect
- Scrollbar fix
- Possible fix for games showing up as 0 on linux on win64
- Fix for workshop maps triggering secure function warnings
- Fixed Hermit's Nature Pylon makes traps effectively 0 range if the trap is already placed when the pylon is placed
- Increased hot feet volume so you can't jump out of it on Great Old One
- Potentially fixed assault boss buff not being added for final wave on Eternia Gauntlet
- Potentially fixed squire not spawning in on EG when you break the orb on the first tick on Eternia Gauntlet
- Potentially fixed snowman getting stuck on walls when player dies and it loses target on Eternia Gauntlet
- Fixed melee pet sometimes missing target
- Fixed dropped accessories not being removed from Loot HUD UI count when they're destroyed
For Etheria!