Dungeon: Keep Her

Dungeon: Keep Her 0.11

Version
0.11
Links

Patch Notes

0.11

-Reworked Interaction System
-Clothing Items
-Character Relationships
-Global Events
-Altar & Rituals
-Fixed some character proportions
-Reworked jiggle physics (There will be jitters! -- still fine tuning it as we go!)
-Reworked room assets
-Reworked icons
-3D underwear
-Bringing back cloth physics to some items (There will be clipping! -- also actively working on minimizing this)
v0.9.1
Status Effect system
Tooltip system
New items: Energy Brew and Relaxing Brew
New class: Rogue
New pose: Lay Down
New icons and visuals
Reworked abilities
Reworked character selection menu
Cards now show ability details
Reworked enemy item usage and inventory
Damage/status indicators during battle
Removed Frustration during character interaction
Rebalanced resource production
Rebalanced item costs
Fixed enemy rope usage during battle
Fixed character speech box height on taller characters
Fixed soft-lock when being invaded while entering room inspect mode
Fixed wrong resource gain value shown when stacking Workshops
Fixed stat values and levels serialization issues
+Other minor bug fixes
v0.8
-Servants can now battle as guards
-Reworked profile system
-New Infirmary building
-New Imp race
-3D body hair and fur
-Slightly reworked tutorial
-And more small things and bugfixes
v0.7
-New physical interaction system
-New researchable building: Bathhouse
-New tools: Hand and Soap
-Character erogenous zone preferences
-More dialogue lines
-Characters can now reset their clothing
-More character behaviours
-Removed "Immunity" stat until it gets some actual usage
-Relationship status now visible
-General bug fixes
-And other small changes!
v0.6.1 Alpha
-Basic prisoner conversion and recruitment
-Character relationship stats with the player
-Character needs
-New Dialogue system
-New Researchable Buildings: Farm and Trading Post
-New Global Market system
-Better character naming
-Invaders will now use items from their inventory if needed
-Invaders can now be given mercy and be allowed to escape
-Fixes: Possible fix to invaders getting stuck on death
-And other small changes!
v0.4.1 Alpha
-New "Jail Cell" room. Unlocks the imprisoning of captured invaders.
-New "Stockpile" room. Unlocks the inventory and increases dungeon storage capacity.
-New "Workshop" room. Unlocks item crafting and boosts production of surrounding rooms.
-Added Inventory screen, along with some new items.
-Added Item Crafting screen, along with a craftable prisoner Shackle.
-Added Jail Cell inspection screen and basic prisoner interaction.
-Invaders now carry looteable items.
-Added a way to "Give up" during an invasion, ending it sooner.
-The cost of expanding is now tied to how far you are building from the Entrance room.
-Among other minor things and bugfixes.
v0.2.1
Changes:
Research System and Tech Trees.
Orc and Goblin invaders.
New mini-game revolved around Grab abilities (pink cards) and Tools.
Dungeon entrance will no longer move around, you can now change the Throne Room location by paying gold.
Invaders will now start crying if their mind status is low enough.
New Climax system.
New character body variations.
Reworked character haistyles.
Reworked character clothing.
New detailed Invader stats panel.
New particle effects.
New character face details.
"Warrior" invader class.
Reworked icons, textures and UI.
Cheat Menu has been added (Warning: using cheats can break the game. Press C to toggle the cheat menu).
Fixed some UI, tutorial and character face animation issues.
Among other minor things!