Dungeon: Keep Her
Dungeon: Keep Her 0.17
Patch Notes
0.17
It's Spooky Season!
For this Halloween, many different creatures and monsters are joining the Dungeons as new character races!
New researchable character races are:
-Arachna
-Catkin
-Cervara
-Wolfkin
-Loppan
-Slimes
-Vespera
-Lumothi
-Kobold
-Cyclopes
-Sirena
All new races feature lots of special appearance traits, allowing you to create, collect and breed very unique new characters.
Be sure to catch'em all!
The Dungeon Codex
You can now browse the Dungeon Codex, and ingame wiki of sorts!
Procedurally filled with any content currently available in the game (yes -- even eventual mods!), the Codex will help you better understand the game's mechanics and keep track of any unlocked content.
Most tooltips will now allow you to press "H" to quickly open up the Codex page for what you're hovering over!
The Codex keeps track of any discovered recipes for items or potions, any character you come across and their stories in the Dungeon, Rooms and their effects, Clothing, Abilities, Weapons, and more!
It's still not perfect and more improvements will be made as time goes on, but it's a good start!
Major Bugfixes & Improvements
-Fixed graphical issues that caused bright lights and washed out colors in lower graphical settings.
-Fixed event queueing issues which caused broken savefiles and infinite pregnancies / expeditions.
-Added a way to trade multiple items at once.
-Fixed invalid level up trait rewards.
-Removed male pregnancy (will be added later as research option).
-Fixed newborns spawning as zombies.
-Fixed an issue that caused asocial characters to repeatedly be affected by "on witnessed" trait effects.
-Fixed an issue that caused recruited characters to lose changes made during imprisonment.