Dungeon Looter

Dungeon Looter 0.8.11

Version
0.8.11
Version Date
Sept. 28, 2021
Links

Patch Notes

Patch: DEMO 0.8.11-demo-865

DEMO has updated to 0.8.11-demo-865
Highlights are:

Features

  • Allows chat to be used in loadout ready state and at the end result of each floor. It was not usable at these state before.
  • Initial profile name generated will have prefix with "Looter", such as if your login is Sam, the initial profile name is LooterSam.
  • Properly pack database files into asset bundle instead of plain text files. (that was super embarrassing! /// ///)
  • When in overweight state, also send the text clue to chat box. Some people don't know why they cannot run and what to do to fix.
Fixes

  • Item weight up skill is now fixed and will have its effect.
  • Fix issue when joining a room will freeze the equipment bar.
  • Fix issue when using random teleport card can sometimes land on very edge of the room and makes player falls.
  • Floor timer now stop ticking properly on client on floor ends.
  • Player's death penalty info (max hp reduction) now display properly after entering new floor.
Database & Tuning

  • Little bit reduction to floor time. Because last patch gave it too excessive. (70 per unit -> 65)
  • Increase food consumption based on stamina usage. (1.5% -> 2.2%)
  • Nerf weapon drop rate from props, before was dropping too much! (3% -> 2%)
  • Nerf knife damage output, sorry knife users, it was too OP! (30 dmg +30% atkspd -> 25 dmg +10% atkspd)
  • Nerf COOL spin, the move is now not "auto-guard", but still will not interrupted by normal attack.
  • Small tune to 'heavy' modifier. I will not give extra bashing power.

Thank you for everyone participating in demo version,
and everyone reporting the problem you found!

Especially BPK server, Night Sky, Problem_Free-World, Joke Gamer discord group for feedback!