Dungeon Of Zaar - Open Beta

Dungeon Of Zaar - Open Beta 0.6.1

Version
0.6.1
Version Date
June 23, 2017
Links

Patch Notes

Patch Note 0.6.1

Patch note



We fixed major online issues and tweaked the game’s balance a little.
We hope you’ll have fun testing the new changes.

Balance Updates:


  • All Supports healings on themselves are divided by 2.
  • To avoid situations where healers could heal themselves more than damages received and block the game, we extend the Priestess passive to all healers (Guardian and Aquamancer).
  • Archer Health reduced from 12 to 10.
  • The Archer is a really useful mercenary right now, his 12 HP make him harder to kill that the other ranged characters, we want to make him a little bit more tricky to use and force players to take wiser decisions before acting with him.

General:


  • It is now possible to reconnect after leaving a game.
  • Question pop up is now shown before forfeit or leaving to prevent miss click.
  • Windows users will have their taskbar icon flashing when they find a game online.
  • After creating a team, it will be automatically pre-select in the selection.

Fixed bugs:


  • Fixed an issue that could block the timer during mercenaries draft.
  • Spending medals in town remove medals instead of adding.
  • Fixed an issue that could block the timer during the draft pick.
  • Fixed an issue that could cause the player to be stuck during the draft pick indefinitely.
  • Fixed an issue that could force player to play a random team instead of chosen team.
  • Fixed an issue that allowed player to “Explore the Dungeon” while already venturing.
  • Fixed synchronization issues that allowed players to play at the same time during a turn.
  • Fixed a graphical issue that could display the description of the item during the draft pick.