Dungeon Souls

Dungeon Souls 14.3

Version
14.3
Version Date
Aug. 30, 2016
Links

Patch Notes

Dungeon Souls Mini-Update #14.3

Scope



Details of this section:

This section contains the scope of what patches were made in the current version.

Game Elements



Saving System



Cloud saving is now supported!

Shop Keeper



The shop keeper now displays in-game messages every once in a while.

(NEW) On dungeon level 8 and beyond, the shop keeper has a small chance (1/20) to spawn the Rocket Item. This is a pure chance and is not affected by the item's rarity, making the task of unlocking the Engineer a bit easier.

Items


No changes performed.

If you want to suggest more items, please visit the item suggestion thread and share your ideas!

Enemies


NOTE: We know we haven't been implementing any new enemies, but we are keeping a close look at the suggestions! We're going to implement a few in the future, so don't worry if you think your suggestion isn't being read - we can assure you it is!

If you want to suggest more enemies, please visit the enemy suggestion thread and share your ideas!

-Arcane Forge
The arcane forge is a place where you can forge items and weapons to use in future runs for your heroes. You do so by using recipes collected in the Forbidden Library (random drop from monsters) and
by collecting materials from your runs. Whenever an item reaches full stack, it will drop ingredients to be used on the arcane forge! Thanks to everyone who contributed, specially to Steam user Herbrek for the suggestion!

Bug Fixes


Details of this section:
This section contains the bug fixes that were applied in issues detected in the previous versions.

-Locked in Time - Fixed a bug where fireballs and other projectiles would endlessly collide with props that cannot be destroyed.
-PROP-er Bug - Fixed a bug with prop collision.
-Game Pad Text - Fixed a bug with the text displayed for the skill up of game pads. Now you can actually read it.

Known Issues


Here follows a list of all the known issues and/or suggestions that we've taken a look into but were unable to fix for this patch. Hopefully, this list gets shorter with each patch :)


Known Issues
-Due to the way the engineer behaves, his spider are dealing more damage than anticipated (each spider is dealing the displayed tooltip damage). We'll try to balance this issue out.
-Some dungeons can spawn without any marks. We have special plans for this situation ;)
-A new mechanic to cap the movement speed of heroes is needed, due to some of them still going sonic-like when using certain movement speed objects.
-The game has performance issues on some areas.

Considerations In Up-Comming Patches



Details of this section:

This section describes the suggestion that are being taken into account during the next patches. It does not mean that they will be implemented fully (or even at all). However, it does mean that we liked the idea and will try to implement it! :)

-A GUI that displays buffs/debuffs and extra information about what's going on in the game. Thanks to Steam user Herbrek and Xerxes Asuras for the suggestion!

-Quick save and quick load feature. Thanks to Steam user kierasam for the suggestion!

-Multiplayer functionality. This feature is an end-development feature but we intend to make it happen!

-A page on the main menu that allows you to view all the items you obtained during previous runs, as well as their descriptions. Thanks to Steam users QwiK and Zior for the suggestion!