Hi everybody!
In preparation of the DLC "A Song of Sand and Fire" that will launch this evening, we have just released a new patch, bringing the game to version number 1.4.1 and implementing the following fixes:
New Features and Gameplay Improvements:
- Added Czech text translations (provided by a nice group of czech players! Thanks again! May still have some english texts and will be improved)
- Several sounds added or improved
Fixes:
- "In the swamplands": Fixed a blocker that prevented the player to build crystal chambers
- "Pixie village": Players can no longer build in entrance area, area enclosed with granite
- "Vassals (Chance of Dragons)": Fixed a bug that made a perk at the tree of life unreachable
- Fixed rare cases where level load never completed
- Fixed tooboxes/spider eggs being earmarked for objects that didn't need them
- Fixed naga mining effect
- Fixed a bug due to which centaurs would not trigger a "enemies entered your dungeon" warning
- Fixed missing Guludruul teleport effect
- Fixed issue with mana achievement
- Fixed savegame compatibility issue
- Fixed load game problem regarding guard rooms if the room under a horn got merged or splitted
- Fixed a bug that caused units to disappear when ordered to upgrade but arena was not reachable
- Fixed ent skill visualizations
- Fixed the dialog log to scroll to bottom on open and to display the text
- Fixed salary notification tooltip, now only uses the players creatures to calculate salary
- Sounds: Disabled doppler shift
If you want to see some content from the new DLC, tune in to
twitch.tv/kalypsomedia at 5PM CET+1 today to watch us play a mission!
Many greetings,
Chris