The updating evil has released another patch for Dungeons 3. :snot:
Find the full Changelog below:
- Fixed ice slowdown to be actually capped at about 20%
- Added Steam users tbd, YouTube.GTuxTV, Vega, Tannhauser, Naamarulla,
Ydyp, Kando, Shazai to Special Thanks section in credits for their helpful forum communication and bug reports!
- Fixed some spells and certain traps killing units instead of knocking them unconscious
- Fixed traps not being rebuilt automatically in some cases
- Fixed pre-built rooms sometimes showing 'room is too small'
- Show visual effect when a snot teleports
- 'Ups and Downs': achievement/trophy 'Lifeguard' was sometimes awarded even though units were lost to the water
- 'The End of Burgers' End': stop the Narrator nagging about building a Brewery when it has already been built
- 'Field of Glory': Fixed asymmetric balancing
- Fixed missing idle animation in combat for some characters, like Pit Fiend or Succubus
- Fixed incorrect room capacity in some rare cases
- Minor fixes to Simplified Chinese localization
- Fixed some sounds being audible when they shouldn't be
- Fixed some sound breakdown issues
- Gamepad: Fixed focus loss in modal dialogs in some cases
- Windows: Detecting a specific start up crash on some systems and installing a workaround for the next start up
- Linux: Fixed parts of dungeon not visible on certain systems