Dear exorcists,
We’ve updated a build with the brand new feel of protagonist Luyunchuan and gaming experience optimizations.
Please feel free to leave your comment and we are happy to hear from you :3
Enhancement:- Add support for left Ctrl, Alt, and keypad keys in key bindings
- Add a switch to display the player's HP bar HUD
- Video volume can now be set separately
- Improved speed of [Running]
- Improved speed of [Jump]
- The movement curve of [Jump] is readjusted for more flexible maneuverability.
- [Dodge Counterattack] Speed up and automatically adapts the distance to the nearest enemy
- Shorten the framing time of "Evade"
- The effective decision interval for [Break] has been shortened
- The lift animation of [Defense] is greatly accelerated
- [Jump Attack]automatically adapts the attack distance to the nearest enemy
- The activation speed of [Jump Attack] is significantly faster and the backswing time is shorter
- The timing of the [Jump Attack] followed by the [Slash] is slightly earlier and the timing of the connection is tighter.
- The damage and armor penetration performance of [Jump Attack] is slightly lowered
- Slightly extend the attack range of [Slash]
- [Slash] damage back to Beta 1.01 strength
- [Normal Attack] Slight increase in damage for 4-hit combos
- The enemy's attack damage is further reduced in [Easy Mode]
BUG Fix:- Fixed an infinite load issue caused by the asynchronous load policy at first launch
- Enabled gamepad vibration
- Fixed the playback delay caused by non-preloaded videos
- Re-export the in-game video to resolve the stuttering video playback experience
- Fixed an issue that the protagonist would not be able to dive immediately while in the air
- Fixed an issue that [Air Slash] didn't perform immediately during the jump phase
- Fixed an issue that the knockback distance of [Slash] was incorrectly calculated
- Fixed the problem that when [Dodge Attack] connects with [Jump Attack] but hits [Counter Attack] instead
- Fixed some skill logic for boss skills
Known issues:- Currently, the game only supports 16:9 aspect ratio in demo. (We’ll fix it in the full release version)
Please switch to windowed mode in game display settings if you are using a 21:9 widescreen.