Echoes of the Architects
Echoes of the Architects 0.92
Version Date
March 12, 2025
Patch Notes
Echoes of the Architects Demo - Update 0.92
- Added colors in the stats
- Added distance from closest ally/enemy/resource target filters
- Added more ally/enemy presence conditions
- Added target filter and condition parameters
- Added target filters invert option
- Added the Side filter category to the Approach and Self-Destruct action
- Improved the auto-definition of the action when changing a utility module
- Increased the armor and build duration of the Heavy Tank unit platform module
- Increased the build cost mutiplier of all the advanced unit classes
- Increased the build cost of the Basic brain module
- Increased the build cost of the Heavy Tank unit platform module
- Increased the build cost of the Low Memory and Slow brain modules
- Increased the build cost of the Rhover unit platform module
- Increased the build duration mutiplier of the Pair and Giant unit classes
- Increased the build duration of the Saw, Mortar and Railgun attack modules
- Increased the build duration of the advanced brain modules
- Increased the build duration of the advanced unit collector modules
- Increased the cost of the Dropship unit platform module
- Increased the damage and reduced the approach distance of the Mortar and Railgun attack modules
- Inverted the default camera key bindings for zoom in/out and move up/down
- Made the "Approach and Self-Destruct" action and the ally/enemy filters work with resources and positions
- Railgun now ignores target shields
- Reduced the build cost and duration and increased the range of the Machine Gun attack module
- Reduced the build cost and increased the armor of the Dropship unit platform module
- Reduced the build duration of the Hovercraft unit platform module
- Reduced the collection speed and capacity of the unit platform modules with several utility slots
- Reduced the collection speed and increased the build cost of the Payload collector module
- Reduced the cost of the Spitter and Factory base construction modules
- Reduced the damage dealt by the Blaster and Saw attack modules
- Reduced the move speed of the bigger unit classes
- Reduced the storage capacity of the Excavator base storage module
- Removed filters from the Store action
- Restored the Constructor module type filter
- The Hack tactic now only inverts the ally/enemy team on targeted units (not on bases anymore) and area damage from hacked attackers don't impact allies anymore (still impact enemies)
- Tweaked the Colossal Heart, Desolated Artefact and Forgotten Deterrence maps
- Tweaked the Rhover model
- Tweaked the drones position on base spawn spots
- Tweaked the unit editor UI
- Updated translations
- Fixed combination of filters from the same category
- Fixed some modules randomly not appearing in the unit thumbnails
- Fixed the unit thumbnails showing shadows coming from the main menu scene
- Fixed the "Attacked" target filter
- Fixed the Approach and Self-Destruct action string missing the target selector
- Fixed the brain frequency stat delta scale
- Fixed the storage conditions