ELDERBORN

ELDERBORN UPDATE #1 - fixes and polish

Version
UPDATE #1 - fixes and polish
Version Date
Feb. 20, 2020
Links

Patch Notes

UPDATE #1 - fixes and polish

Warriors! We've been following your feedback post game launch and we're very happy to see you enjoy ELDERBORN so much. Bringing fun and joy through ancient ultra-violence was always our life goal! That's why we were even more keen on solving the problems some of you were encountering in-game. As we said earlier, we were working on a polish-bugfix-quality-of-life patch. The patch is now life, and here are the change log highlights:

  • An option to respawn at the last savepoint has been added to the menu, to help the player in the rare occasion of being stuck in the world map (this still works as a regular death, so no one gets the idea to abuse this mechanics for free fast-travel)
  • Achievements should now update properly and instantly
  • "OK Boomer" and "Big F****g Sword" should now work properly
  • General achievements fixes
  • A bug causing the player to respawn incorrectly at the place where they died if they quit the game too quiclky ave been fixed
  • In the second bossfight Anane should not teleport inside the arena wall anymore
  • Prompt pop-up and pop-away bugs have been fixed
  • Animation fixes in Ceramic Kopesh and Old Blade weapons
  • You can no longer trigger the Kopesh special ability by hitting corpses
  • Knockback should no longer make enemies clip through walls…
  • … nor should it make the player clip through walls
  • "Gravekeeper" and "Jurmum's garbage collector" no longer require bosses
  • You can now check the index for your progress in enemy kill count and essence gained count
  • The color of the particles that Anane emits has been fixed
  • Minor in-game text fixes
  • …other minor fixes and polish

We've put ELDERBORN through a few rounds of pre-release QA tests, which resulted in relatively bug-free launch, and the Windows 7-specific bug that occurred, has been tracked down and fixed promptly. Your help and feedback was instrumental in locating the bugs and issues listed above - thank you! We'll stay vigilant and put those bugs down no matter how many times they try to raise their ugly heads :D



PLUS



We mentioned in the previous post, that we're already thinking about ELDERBORN's future. We are already on our way towards the post-release content update. Again - we're following your feedback closely. We can see that many of your reviews mention the sub-optimal way that ELDERBORN handles blocks an parry. We'll look into it! But that's on the "polish" side of things. Now, about that content.

We know that a New Game+ feature is among your most popular requests. Putting it short: it's underway. We've quite a lot of ideas but - again - we'd love to hear from you about the NG+ you'd love to see. Talk to you soon!

Stay metal, Warriors!