Empire Architect

Empire Architect 1.24

Version
1.24
Version Date
Aug. 1, 2017
Links

Patch Notes

Update 1.24: Building Range UI element, and other polish

Hey Everyone,

This one is a bit on the smaller side today, but there is some nice polish features in here that will help prep for the future. The building ranges are only on buildings with specific ranges (which currently is just the temples but more will be coming).

Patch Notes:

- When you select a building, all other buildings of the same type are now highlighted in blue. This should make it easier to see how they are spaced out better.
- Buildings with ranges (currently just the temples, but more are coming) now show their range when selected. If they are not achieving their max range, their acual range will be shown in a yellow/green color, where as the max range will be shown in white.
- Added a line of text to the trade menu: "*Right click resources to toggle trading them."
- Added tooltips in the trade menu for the words "Buying" and "Selling". These should help to clearify things.
- The unit info menu now shows what resources a unit is carrying/transporting.
- Changed out the "$" sign for a gold icon in the wages area.
- Taxes on Merchants has been increase from 35% + 5% per house level -> 45% + 5% per house level. This should still leave merchants with a ton of money over time, but it will also decrease the difficutly of ballancing your economy.

Coming soon:

- I now I have been saying it awhile but the first 3 levels of the Campaign are getting close to done, Im pushing for Friday if everything goes well.

- Wool Makers (Wool resource), and Weaver (Cloth resource) are ready to go in, I hope to have them in by Friday.

- Entertainment system. I have both the Gladiator Pit, and the Theater to start the system off with. This system will be range based just like the religion system.

I doubt that I will get to all of this by Friday, but none the less this is all on the horizon :)

Im gonna keep pushing to get more in… We are slowly taking steps towards the goal :)