Hi Everyone,
In today's patch there is a pretty good sized check of stuff. As I mentioned before the water/health system will be going in in stages, and today I added the Well. Wells are great for level 1 houses, and dont require any complicated structures like reservoirs or aqueducts, but the later parts of the system will need those structures. Currently Wells satisfy all housing levels, but it will be reduced to just level 1 housing eventually.
The 3rd god in the game is Venus. Venus will deal mostly with mood and prosperity in the game (read her powers below). But more over the addition of a 3rd god really makes you plan out how to build your city quite a lot more. Right now there are still just small temples but that will change soonish (2ish weeks as my best guess right now).
Patch Notes:
- New god: Venus, Venus is the god of love, desire, fertility, prosperity, and victory.
- New god Power (Venus): Blessing of Prosperity, Venus will bestow wealth and possessions on a small number of people in your city.
- New god Power (Venus): Curse of desire, Venus will strip a small number of people of all their wealth and possessions.
- New god Power (Venus): Curse of Despair, Venus will cause your people to be unhappy for a time giving them a debuff of -3 happiness for 2 weeks, and slowing immigration by 80%.
- New god Power (Venus): Blessing of Happiness, Venus will cause your people to be happy for a time, giving them a buff of +2 happiness for 2 week, and raising immigration rates to their maximum.
- New Building: Small Temple: Venus, Temples satisfy the religious needs of your people, as well as the desires of the gods.
- New Building: Well, The Well provides well water to a specific area. Well water is good enough for lower class citizens. (for now this is all that is needed for any level of house, but that will change as more gets added to this system). Wells are 1x1 in size, and cover a 4x4(Medium) area.
- New Overlay: Water Overlay, Red means that they need water, yellow means they have Well access. This overlay will get more detail as the system grows.
- Citizens that do not have access to water will gain -2 happiness per housing level.
- A tutorial for building a well has been added to level 1.
- Merchants will now want whatever the highest level of housing in your city is. This will serve to help push the tiering of your cites forward. Justification: The Merchant class in ancient times was very wealthy, and would therefore want whatever the nicest accommodations were available.
- Fixed a bug where objectives sometimes showed up in custom games.
- The Rubble Pile got new art (FINALLY!)
- Fixed a bug with the level 4 achievement.
- Fixed a bug where objectives could show up in custom games.
- Slightly reduced the happiness requirement for level 3.
- Slightly reduced the happiness requirement for level 4.
- Small Temple of Venus is now available to build in level 3, this should make it easier to get your happiness up.
- Small Temple of Venus is now available to build in level 4, this should make it easier to get your happiness up.
Lastly I have been asked to put up a Patreon account a few times (granted I have no idea what to expect on that front), but anyways I finally put that up and it can be found here:
https://www.patreon.com/BatholithEntertainmentI want to use it as a means for releasing preview information, concept art, music, etc for those that care, and also as a means of polling and gathering feedback from those that want to take part in it. If it is something that interests you, Great! If not, I totally get it, and no worries because the game will keep on rolling either way :)