Empire Architect

Empire Architect 1.47

Version
1.47
Version Date
Dec. 1, 2017
Links

Patch Notes

Update 1.47: Basic Goods production Flow work, and balancing

Hey Everyone,

So I spent the last few days working towards a better flow for most of the basic goods production pipelines. There have been reductions in workers needed, a rise in carrying capacity for cart pushers, and much more. They are lots of little change that add up to a much better flow :)

- The "Unobtained desires" has been split into "Desires Basic Goods" and "Desires Food Variety". This should help to better explain what is needed.
- Tailor Shops now only need 2 tailors, each tailors now work fast enough to make up it. This should have no effect on production capacity, but reduces total population required.
- Weaving shops now only need 2 weavers, each weavers now work fast enough to make up it. This should have no effect on production capacity, but reduces total population required.
- Butcher Shops now only need 2 butchers, each butchers now work fast enough to make up it. This should have no effect on production capacity, but reduces total population required.
- Sheep Farms now only need 3 Shepherds, each shepherds now work fast enough to make up it. This should have no effect on production capacity, but reduces total population required.
- Pottery Huts now only need 2 pottery workers, each pottery worker now work fast enough to make up it. This should have no effect on production capacity, but reduces total population required.
- Furniture Factories now only need 2 furniture workers, each furniture workers now work fast enough to make up it. This should have no effect on production capacity, but reduces total population required.
- Doubled the amount of wood that can be chopped from trees.
- Wool production has been halved, but the requirement to make cloth has also be halved, and the trade value has been doubled… The net effect should be to reduce the cloging of your warehouses, it trades for more (same number = more money), and to make it easier for cart pushers to deal with it.
- Cart pushers now have a carrying capacity of 5.
- Lumber is now produced more quickly.
- Furnature is now produced more quickly.
- Cloths are now produced more quickly.
- Carrying speed increased.
- Furniture is now produced 2 at time, and costs 5 lumber per 2 down from 3 per.
- food lasts a bit longer.

Lastly,

If you are enjoying the game (or at least like the direction it is going), please put a review up for the game as it really helps me out. Positive reviews causes steams algorithm to send more traffic to the game, which in turn allows me to spend more money on assets and sounds for the game.