Empire Architect
Empire Architect 1.49
Version Date
Jan. 20, 2018
Patch Notes
Update 1.49: Level 8
Hey Everyone,
I hope you all have a great holiday season! I took some time with family, but I am back to hammering hard on the game at this point. As of now I am going to be trying to put out and update every Friday for the next couple of months in order to finish out the base content.
All that being said this patch contains level 8, which is a survival level. To gain access to this level you will need to have completed the first battle map.
Patch Notes:
- Level 8, Sicilia is a battle type map in which you have to survive for 150 days.
- Lag when spawning event (rare, but it was happening at times) should be substantially reduced, if not totally eliminated.
- Fixed a bug that could cause the user to not lose a campaign game when their town hall was destroyed.
- Level 4 now is the first level to have no building restrictions.
- Level 3 will now see some events take place.
- The AI will no longer build right next to your city.
- Fixed a bug where AI Guard Towers could bug out the AI.
- Tweaked the look of bridges to avoid some draw issues.
Translations:
If anyone is willing to translate the 3 sentences (into French and German) for the new level that would be SUPER helpful to me :)
Lastly,
If you are enjoying the game please take a minute and put up a review for the game. Reviews really help to push traffic to the page, and thus helps me to be able to continue pumping money into the project. Thank you in advance!