We’ve fixed and changed a few things in our ongoing optional beta - if you aren’t participating yet and would like to,
see the previous post for details on how to join.
V 0.32001 Patch Notes
Fixes
- 3.1 Hard achievement now correctly says ‘Boundary Dispute’ rather than ‘Shoot the Messenger’
- 2.1 Extreme with challenge mode will now spawn tiger beetle larvae
- 3.2 ‘Sitting Ducks’ achievement now only fails if an ant tile is upgraded to 3, not any tile
- Formicarium Challenge 3 Extreme difficulty now possible
- Fixed uber praying mantis, spiny devil and whip spider not being climbable
- Fixed an AI chamber building issue in Sand Spit
- Fixed an AI construction layout issue in Imprisoned
- Fixed amphibians using their swim animation underground
- Removed a floating seed in Strawclutch
- Pressing Esc during difficulty selection will no longer lead to a UI overlap
- Small beach wolf spider given correct hat
Changes
- Formicarium Challenge 3:
- Easy difficulty now slightly easier
- Enemy queen no longer has abilities on Normal as well as Easy
- Mole crickets and praying mantises no longer have food reduction on harder difficulties
- Tooltips on freeplay sliders will now appear faster
- Uber mole cricket now climbable
- Added latest localisations
- Added some decorative rocks to Imprisoned
Known Issues
We’ve run out of time for this patch, and these issues are known but didn’t make it in this time (or we don’t yet have enough information on them) - they’ll be fixed next week once we figure them out.
If you are experiencing any of the following and have a save game file that demonstrates them, please send us an email to crashes@slugdisco.com with the save files attached (the instructions on how to find your files
are in this thread)
- Ghost hybrids from older saves
- Enemies stuck in nest entrances on Sand Spit
- Something activating random caverns in freeplay
- Issues with dragonfly landing and dying on Imprisoned
- Wrong rewards displayed on easy in FC1 and FC2