Endless Firepower
Endless Firepower 0.5
Version Date
Sept. 9, 2021
Patch Notes
Beta Update 0.5
Added
- Added shotguns
- Added enemy health bar
- Added auto reload
- Added new weapon projectiles
- Added new weapon shoot modes
- Added new projectile movement types
- Added procedural map generation
- Added lootable containers
- Added player shields that can be picked up
- Added animated clouds to the environments
- Added random planet names
- Added weapon critical chance
- Added confirmation message
- Added scroll to switch weapons
- Added log box that shows basic information
- Added disclaimer screen
- Added elemental damage types
- Corrosive - High passive damage (25% weapons base damage)
- Fire - 25% more damage against flying enemies and worms + 15% weapon passive damage
- Electricity - Does double damage to shields
- Cryo - 15% passive weapon damage
- Corruption - Increases crit hit chance by 25%
Changed
- Damage popups scale with distance
- Enemies now don’t always spawn at the same place
- Replaced old weapon pickup screen with new one
- Increased mag dump length 3s => 5s
- Enemies now have a shoot effect
- Phaser ability is now homing and no longer passes through enemies
- Extraordinary guns now has gold material
- Made it easier to pick up weapons
- Changed the way weapons are named
- Adjusted enemy health
- Decreased player movement speed
- Increased enemy projectile speed
- Adjusted weapon rarity drop chance
- Gameplay is opened by default in options menu
Audio
- Added scope in/out sound effects
- Added chest opening sound
- Added door opening sound
- Added shield broken sound
- Added shield charging sound
- Added player footsteps sound
- Added hitmarker sound
- Added enemy killed sound
- Added jump sound
- Added weapon switch sound
- Added phaser sound
- Added magdump sound
- Added 1x Pistol shoot sound
- Added 1x Reload sound
- Added 2x Shotgun shoot sounds
- Added 2x Rifle shoot sounds
- Added 2x SMG shoot sounds
- Added 2x Sniper shoot sounds
- Added UI click and hover sound
- Added door panel interact sound
- Added barrage ability sound
Bug Fixes
- Fixed weapon sway being disabled when killed and restarting the run
- Fixed rifles not spawning with attachments
- Fixed damage popups showing two instead of one
- Fixed infinite ammo glitch
- Fixed enemies seeing through doors
- Fixed laser trail glitching
- Fixed projectiles not always colliding when they should
- Fixed weapons spawning in airlock sometimes
- Fixed players spawning in airlock
- Fixed ability key not updating when changed
- Fixed muzzle flash showing when scoped in
- Fixed health sometimes showing as zero when you are still alive
- Fixed doors being open after finishing the map
- Fixed audio still playing even after muting audio
- Fixed abilities showing when scoped in
- Fixed bullets being blocked by dead enemies
- Fixed bug displaying wrong damage amount
- Fixed bug where picking up a weapon while switching causes it to teleport the gun to the middle of the map