Hello everyone! Right now I am working on big update for the game, with a lot of base mechanics changed and improved, based of some of the feedback and reactions I received. Right now I am trying to figure out what works better for the game, so in the next weeks expect constant changes.
- The social system didn't really fit in core gameplay, so after a lot of thinking I decided to cut it out completely and replace it with more meaningful and traditional system.
- Commanders system and unlocks for them are gone too. Now, instead of commanders, every character in group going to have experience, levels, talents and skills to unlock.
- Grid-based battles with pause will be replaced by more free-moving, faster system with a lot of micro-control. Think Warcraft 3, something like that. There will be different types of enemies with unique behaviors and abilities (runners,spitters,jumpers etc.)
- A lot of interface improvements.
The update is plannng to release in 10-12 days. Stay tuned and thank you for your support!