EVERSPACE

EVERSPACE 0.1.4

Version
0.1.4
Version Date
Sept. 23, 2016
Links

Patch Notes

Update v.0.1.4.29048

We've just uploaded a new patch. Here are the patch notes. Have fun!


New Features

  • Added energy regeneration bonus when standing still
  • Added option to adjust FOV (PC / Mac)
  • Added option to unlock crosshair from screen center when using gamepad
  • Added new device: Teleporter (icon still placeholder)
  • Added new device: Missile Defense System (icon still placeholder)
  • Added new weapon: Coil Gun (basically what Shock Rifle II was before, icons are still placeholders)
  • Added new perk: Bonus resources
  • Added option to not use system mouse position in-game (PC / Mac) (thus disabling mouse acceleration and having different speeds in-game and in menus)
  • Added mouse sensitivity option on Mac
  • Added functionality to make screenshots with F9 (PC / Mac)

Tweaks

  • Improved gamepad controls
  • Improved readability of dialog subtitles
  • Ramp-up time progress of weapons are now displayed on the crosshair
  • Secure containers now have special HUD markers
  • Added list of completed challenges to stats
  • Interceptor countdown no longer decreases with sector progression
  • Changed "Bonus gear" perk unlock requirements
  • Floodlight challenge: Reduced required amount to 30
  • Increased asteroid field variance
  • Increased Thermo Gun homing agility and energy consumption
  • Increased Flak Cannon II damage
  • Reworked Shock Rifle II to behave more like the base version
  • Reduced Time Extender cooldown and energy consumption
  • Reduced Cloak duration and cooldown
  • Added ramp-up time of 0.5s to ARC 9000 so you don't accidentally fire it
  • Shield Booster, Damage Limiter and Damage Booster effects are no longer stackable
  • Pickups that are dropped inside the event horizon of black holes are now removed
  • Fuel and resources bought from trader are now directly given to the player while in trading screen
  • Nano Kits can no longer be used if no ship component is damaged
  • Increased damage tolerance of Colonial Fighter, Light Fighter and Collector Drone for becoming hostile
  • Reduced beam laser camera shake
  • Increased Okkar Corvette loot quality
  • Increased hacking radius for jump suppressor and comm hub

Bugfixes

  • Fixed some wrong buttons being shown during tutorial instructions
  • Fixed removal of two access keys when opening a secure container
  • Fixed neutrals not getting hostile when using plasma mines
  • Fixed a bug where it was possible to get inifinite rerolls of bonus equipment offers