We've just released yet another quick patch, most notably adding sensitivity sliders for all axes.
Here's the small list of changes:
New Features- Added sensitivity sliders to the axis settings in the controls menu
Tweaks- VR: changed standard mouse control mode to be independent of device orientation
- Set LOD scaling to less agressive values
Bugfixes- Fixed problems with rebinding the Pitch and Hover axes in one go when using an Xbox Controller
- Fixed wrong ship banking values in Action Freeze Mode leading to jumpy contrails
- Fixed that the game would switch to gamepad mode when a gamepad / joystick device was detected even though it wasn't used
- Fixed some issues with HOTAS/Joystick bindings that were not recognized, notably those emulated by Thrustmaster T.A.R.G.E.T
- Fixed Okkar Corvette Energy Discharge firing if player is cloaked
- Fixed Okkar Frigate not dealing collision damage when destroyed
- Fixed that after loading a pre-1.1.0 savegame, some default keys were mapped to MiddleMouseButton that shouldn't have been
- Fixed warships not appearing in Hardcore Mode after having defeated Gorc