It's been a pretty intense few days since release, we've been dealing with a lot of different things but here's a first update that fixes a large number of issues and adds a couple of features.
Our next update featuring the first few trainable skills should be coming within a week or so!
Here's the notable changes in 0.5.1:
- Added an option for checkpoint saves at the end of every map
- Added a low health warning. Don't forget to bravely run away!
- Fixed characters being unable to step away when pressed against walls
- Common cause is fixed, another cause on specific walls will be fixed soon
- Fixed issues with AI misjudging arcs of many attacks
- Camera zoom and pitch is now preserved between arena rounds
- The cursor now changes to reflect that heavy objects can't be moved
- Fixed torch arm sometimes getting stuck behind your back
- Fixed graphical glitch with teleportation effect
- Fixed custom key binding not applying to object rotation
- Fixed some display issues on systems with high DPI scaling settings
- Numerous fixes and tweaks
Best,
Bare Mettle