Evening executives,
The experimental branch is now live for everyone as it fixes a few important issues.
In addition to adding the map editor and everything announced in the last announcement, this patch also fixes the following:
- Infestors should no longer go under the station and crawling around in space.
- The spawning of hundreds of protester ships when a faction declares war with you.
- When a CEO has been assassinated, all of their assets will self destruct with the station blowing up 2 minutes afterwards.
- Buying tech will now instantly be applied rather than having to click a separate button, tech trade will be added at a later date.
- Mechanoid navigation has been improved.
- The fabrication should no longer break when buying tech from the trader when you already have it researched.
- Tier 2 and 3 rocket launchers have been removed from the tech tree.
Please remember if you have been testing the game on the experimental branch to revert back to the standard one else you will not get this update.
Thank you again for all the testing and help.
Cheers
Rob