Executive Assault 2

Executive Assault 2 0.753.0

Version
0.753.0
Version Date
May 20, 2022
Links

Patch Notes

Version 0.753.0.0

Hello executives,
Fixed a few issues this week.
  • Fixed door issues for Executrons
  • Fixed navigation steps in space mining drone control
  • Fixed steps in mining drone control
  • When a closer station is build the trade route now auto reroute to the new one
  • When the destination of cargo ship is destroyed now searches for a new docking bay
  • Fixed an issue where sometimes Executrons could not re-join a game after it had been reloaded.
  • Tweaked the alliance system so that forming and then breaking an alliance with the AI doesn't end the game
  • AI will now instantly try and find a new company to attack once its target has been destroyed rather than wait a while.
  • Added little corridors to maintenance facility to help with its construction and placement
  • Fixed bug where gateway shields would not switch back on
  • Fixed zoom in third person mode on ground units
  • Saving now remembers what upgrades have been applied to internal turrets.
  • Defence screen now remembers what the currently selected weapons are on turrets.
  • Removed waste venting for the moment
  • Fixed roof on waste storage
  • Fix being able to press E during the end game scene
  • Zoom on turrets now do the background too
  • Moved large gateway portal even more to help with super large units
  • Fixed issue with the inability to put more powerful reactors into outposts
  • Fixed CEO gun when exiting turret
  • Fixed unit vanishing when controlling turret
  • Coming out of controlling a turret from the Tactical display now displays the correct health and weapon
  • Fixed gaps around edge of asteroid surface
  • Fighter will no longer turn when looking at the galaxy map
  • Having the menu up and clicking in FPS mode should no longer shoot the gun
  • Picking up troops in the troop transport will no longer try and pick up fighters
  • Picking up troops will no longer grab CEO's and Executrons from the other side of the galaxy
  • Saving now remembers mining ship target resources.
  • Space turrets now upgrade when Executron presses button
  • Internal defences upgrade now synced over network
  • When landed at a large event ship you can now transfer items from your personal inventory to the fighter
  • Doors are now unaffected by upgrading security.
I always try my best to make sure that changes don't affect saves however due to the resize of the Maintenance facility it now might cause a few issues.

Some of you have been asking for more tech, this is on the books but I am currently just working on bug fixes at the moment,

Thank you all for the feedback, plenty more to do.

Cheers,
Rob