Hello executives,
Fixed a few issues this week.
- Fixed door issues for Executrons
- Fixed navigation steps in space mining drone control
- Fixed steps in mining drone control
- When a closer station is build the trade route now auto reroute to the new one
- When the destination of cargo ship is destroyed now searches for a new docking bay
- Fixed an issue where sometimes Executrons could not re-join a game after it had been reloaded.
- Tweaked the alliance system so that forming and then breaking an alliance with the AI doesn't end the game
- AI will now instantly try and find a new company to attack once its target has been destroyed rather than wait a while.
- Added little corridors to maintenance facility to help with its construction and placement
- Fixed bug where gateway shields would not switch back on
- Fixed zoom in third person mode on ground units
- Saving now remembers what upgrades have been applied to internal turrets.
- Defence screen now remembers what the currently selected weapons are on turrets.
- Removed waste venting for the moment
- Fixed roof on waste storage
- Fix being able to press E during the end game scene
- Zoom on turrets now do the background too
- Moved large gateway portal even more to help with super large units
- Fixed issue with the inability to put more powerful reactors into outposts
- Fixed CEO gun when exiting turret
- Fixed unit vanishing when controlling turret
- Coming out of controlling a turret from the Tactical display now displays the correct health and weapon
- Fixed gaps around edge of asteroid surface
- Fighter will no longer turn when looking at the galaxy map
- Having the menu up and clicking in FPS mode should no longer shoot the gun
- Picking up troops in the troop transport will no longer try and pick up fighters
- Picking up troops will no longer grab CEO's and Executrons from the other side of the galaxy
- Saving now remembers mining ship target resources.
- Space turrets now upgrade when Executron presses button
- Internal defences upgrade now synced over network
- When landed at a large event ship you can now transfer items from your personal inventory to the fighter
- Doors are now unaffected by upgrading security.
I always try my best to make sure that changes don't affect saves however due to the resize of the Maintenance facility it now might cause a few issues.
Some of you have been asking for more tech, this is on the books but I am currently just working on bug fixes at the moment,
Thank you all for the feedback, plenty more to do.
Cheers,
Rob