Executive Assault 2

Executive Assault 2 0.765.1

Version
0.765.1
Version Date
Nov. 28, 2022
Links

Patch Notes

Version 0.765.1.0

Hello Executives,

Releasing a small but important patch today fixing the following:
  • Fixed crash bug when trying to select light shield from the trading menu.
  • The host now handles people joining and leaving while a game is being setup.
  • Added traffic light system per server based to give a better indication as to the quality of your
  • multiplayer experience.
  • Added objective system for Executrons when playing for the first time, something I will be expanding.
  • Objectives can be cleared by contacting the CEO with F1.
  • Fixed fighters flying into the asteroid base.
  • Fixed 2 AIs deploying nebula mining stations on the same spot.
  • Fixed issues where you would get stuck using the defence terminal if you activated it in 3rd person mode.
  • Trading station now output ships to slightly random positions to stop stacking.
  • Turret direction on Bane now faces the correct direction when controlling it.
  • Fixed troop transports randomly stopping.
  • Selecting an invader ship now shows a radius around outposts and asteroids it can deploy on, moving the invader into one of these areas will let it know where to deploy its drop pods.
  • Fixed rare navmesh issue with Trading port.
  • Fixed having more than 1 monolith.
  • Fixed the inability to construct onto a HQ when its health was 0.
  • Improved interaction UI with a hovering blob.
  • All CEO's now start in chair area
  • Updated chair graphics.
  • Added your ping to the region at the top of the lobby
  • You can now see everyone elses ping when in the faction selection screen.
  • Mouse lock now enabled when taking control of turrets
  • No longer crouches when typing messages.
  • New message when your CEO quits when you are playing as an Executron.
Thank you for your continuing support of the game, the faction selection screen had a major rewrite for this patch so please let me know if something was missed and will try and get it fixed asap.

As some of you may know from Discord I am working on adding a requested feature of extra asteroids you can land on, explore and battle over, current ideas are missile bases, bio labs, research outposts, super weapons, artefacts etc.





If you are enjoying the game don't forget to give it a thumbs up on Steam.

Cheers,
Rob