Executive Assault

Executive Assault 1.06.0

Version
1.06.0
Version Date
Aug. 18, 2015
Links

Patch Notes

Version 1.06.0 and Soundtrack

Hello executives, two announcements today.

Firstly a lot of you have expressed an interest in listening to the music to Executive Assault, therefore I have made available for purchase the soundtrack for you to enjoy which can be found on the store page as DLC, all proceeds will go to the composer.

Second I have been reading your suggestions and comments and have come up with a few solutions that should help make the game more fun.

Gameplay alterations


  • AI now responds to having its Iron extractor attacked.
  • The option for meteors to drop Thorium and Calcite has now been added (default to on).
  • All weapons except the Electron Gun now have their range limited to 500meters. This is just over half way across the map.
  • CEO now has a new gun: the Disassembler, deals about 150 damage per shot.
  • CEO glock is now more powerful.
  • To stop people using corridors as indestructible walls I have introduced a corridor limit which goes up by 2 every time a building is constructed. I have also increased their Iron cost from 100 to 750. Finally they can now be destroyed using the Orbital Laser only.
  • Large turrets now cost 800 iron
  • Tank factory now takes 3 minutes to research
  • Tank factory now costs 3500 iron.
  • Pulse weapons have proper target prediction rather than tracking to help makes things more fair
  • Pressing Shift+F12 now shows the ping in multiplayer games.
  • Damage done by minigun and phased mass rifle has been decreased.

Fixes


  • A random crash has now been fixed which was being caused by announcements.
  • AI now rebuilds its Iron Extractors
  • A second meteor no longer comes down soon after the first one.
  • Chat window now fixed in the multiplayer game setup screen.
  • Pressing Shift+F12 shows ping
  • Can no longer drive vehicles into corridors.
  • You can now direct connect to password protected games.
  • Unit that come out of the portal over multiplayer no longer stutter.
  • You can now rebuild the powerstation after it has exploded.
  • Basic beam laser now does correct amount of damage.

A big thank you to everyone who has brought the game and have been patient while all these little niggly issues are fixed, means a lot to me that you have stuck with it while I continue to improve the game.

I will be looking at adding weapon info so that you know exactly how much damage everything does as well as improving the AI a bit more.

Cheers
Rob