Hi, everyone. Don't wanna spoil too much In this update , but you can expect a series of quality of life fixes and improvements. If you wanna avoid the spoilers in the patch notes feel free to just dive in. Various bug fixes as well as some repairs on map fallout areas.
Additionally a secret boss has been added and the option to explore Baltane further in. That being said, these areas are fairly new, so feel free to break them as much as possible. I wanna see if there's any bugs or holes in the map, so make sure to be detailed so I can squash them quickly. Kickstarter launching tonight after this patch, so be on the look out if you wanna support us. Thanks again for being an incredible part of this community. Looking forward to uploading more updates.
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New TrailerPatch notes:
- Added Subtitles to cutscenes and some boss enemy dialogue
- Fixed issue where character would display 50 arrows despite empty
- Resolved problem with Cedric NPC changing pose
- Resolved issue where cutscenes wouldnt trigger while using weapon skills
- Tutorial Gauntlets weapon weapon skill replaced with gazelle style boxing dodge.
- Changed saves to display whether or not they are empty and reduced information on display to make them more clear.
- Fixed issue where traveling between a bright space to a dark space would keep bright space exposure level.
- Improved NPC targeting and navigation.
- Added sample fire magic weapon for discovery
- 4 new areas + 6 more unique cutscenes.
- Fixed map escape spots in location Baltane Castle Fort
- Modified Grimwick Ferals Health Value and adjusted damage.