Fall of Light: Darkest Edition
Fall of Light: Darkest Edition 1.17
Version Date
Oct. 9, 2017
Patch Notes
Patch 1.17 out now + changelog
Patch 1.17 is now available. It brings important tweaks and fixes, many of them are based on the players' feedback! Thanks to everyone who contributed with a bugreport!
Demo builds have been updated as well.
*** FEATURES
* Player's Stamina 120 -> 130
* Improved range for Halberds and Warhammers
* Player's stun time 3 -> 1.5
* Player's attack speed rebalancing
* Delay before performing Dash and Roll removed
* Improved Aether's movement speed
* Added new scene after collecting the Amulet of Shadow
* Added rumble support
* Aether's kidnapping sequence rebalanced
*** FIXES
* FIX: Hitboxes of the enemies
* FIX: Some tutorials that didn't appear correctly
* FIX: Wall of fire still turned on in the Graveyard after defeating the Boss
* FIX: Aether couldn't get up after a failed kidnapping
* FIX: Ranged enemies able to attack when getting hit
* FIX: Halberd+++ icons
* FIX: Building in the city without collision
* FIX: Achievements not unlocked during the game
* FIX: left item's slot in the pack was impossible to select
* FIX: inverted achievements names and descriptions for Fire Guardiand and Electricity Guardian
* MINOR bug fixes
In case you're experiencing trouble after updating to the new version, please let us know in this thread. This thread serves only to discuss the patch and bugs related to this patch.
It is possible to roll back to previous version: right-click the game in the library, go to Properties -> Betas tab, and select "Original_build" from the drop-down menu.