Familiar Finders
Familiar Finders 4
Patch Notes
4
New Additions
45 animations for new and older events.
New school of magic with 4 spells.
Gallery.
Status bars that show predicted results from scouting actions.
Scouting reworked, each encounter now needs a set number of actions sped up by skill. Map difficulty contributes towards skill requirements instead of encounter levels.
Balance Changes
All encounter scouting requirements rebalanced.
Scouting skill power bonuses lowered for spells that hit multiple targets. (They became too strong now that scouting has a set amount)
Allies now reduce scouting costs by 1. (This is meant to make allies more relevant in harder maps and keep summoning spells competitive).
Encounters now have a minimum energy cost of 2.
Rebalanced stats of all allies created by spells and god powers.
Whispering Winds spell changed, it now hits two targets that have empty space between them. (Now that multiple targets are rewarded the spell felt a bit situational and weak).
Whispering Winds spell no longer gives Wayvy piety for empty tiles.
Gods now gain piety for scouting attempts rather than successes.