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Fantasy Grounds - Monstrous Lairs #12 to #15: Medusas, Aboleth, Lizardfolk, and Bandits (Any Ruleset)

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Monstrous Lairs #12 to #15: Medusas, Aboleth, Lizardfolk, and BanditsMonstrous Lair #12: Medusa Lair provides you--the busy, time-crunched GM--with the details to effortlessly bring to life the dark creeper villages in your campaign.