[p]Today's update brings Donkeys and a bunch of changes to increase the amount of available land, storage, and a higher level cap![/p][p][/p][p align="start"]
New Content:[/p]
- [p]New animal: Donkey[/p]
- [p]Added dirt floor.[/p]
- [p]Added Pebble fence and Tyre fence variations.[/p]
- [p]New decorations: Tricycle, Bullseye, Sundial[/p]
[p align="start"]
Improvements:[/p]
- [p]You can now rename Lands in the TownHall[/p]
[p align="start"]
Gameplay changes:[/p]
- [p]Increased Farm and Player level cap to 750.[/p]
- [p]Increased Town shop level cap to 200.[/p]
- [p]Decreased Town shop money upgrade price (resource cost stays the same). Difference will be reimbursed.[/p]
- [p]Added a 5th land to unlock. Required unlock level for additional lands has been decreased.[/p]
- [p]Slightly decreased price plot price on additional lands. Difference will be reimbursed upon visiting the land.[/p]
- [p]Pond size penalty is now applied to resources with a smaller effect.[/p]
- [p]Fish level is now harder to increase.[/p]
- [p]Increase level up speed for jobs, minerals and mushrooms.[/p]
- [p]Increased overall resource storage.[/p]
[p align="start"]
Bugfixes:[/p]
- [p]Farm names are no longer parsed so rich-text tags won't work anymore.[/p]
- [p]Fixed event items not showing in the Farming Academy if they can't be prestiged yet.[/p]
- [p]Fixed accumulative achievement progress not being saved in specific cases.[/p]
- [p]Fixed Pet decoration interaction issues in specific cases.[/p]
- [p]Fixed item unlock pop-ups being shown again on prestiged items.[/p]
- [p]Fixed "Finish jobs" permission not working properly on its own.[/p]
- [p]Fixed Daily rewards being given more than once when switching farm lands.[/p]
- [p]Fixed Chat being unusable when the owner changes land while the Chat UI is open.[/p]
[p align="start"]
Today's Farm showcase: Sheep and sunflowers <3 by Larayvie[/p][p][/p]