A new location southeast of Kazimierz's farm: the mill.
You can now build signposts and boards with editable text. Both can also be painted.
We've added a new graphics quality preset: Hyper. It mainly affects the distance at which objects, including vegetation, appear.
The issue with constructing brick buildings from the inside has been resolved.
Gates in animal stalls inside brick buildings now have the correct interaction order.
They can also be opened inward and produce appropriate sounds.
Animals tethered with a chain no longer flee in response to player actions (shooting, driving a tractor, etc.).
Chickens will no longer sink under chicken coops while sleeping, but the ones that have already sunk need to be rescued first. Sorry for the inconvenience.
A new type of tree (birches) adds charm to the surroundings and your farm (saplings available at the sawmill).
The "Family Treasure" quest is now slightly easier to complete.
You can now create properly designed liquor crates instead of the default sack.
Honey mash no longer requires sugar.
After digging up a tree sapling, you recover it if the tree hasn't fully grown.
Items carried in hand no longer twitch chaotically.
Vehicle wheels now behave in a less chaotic manner.
You can no longer ride immature animals in a weird pose.
Foals can no longer be harnessed for hard labor.
Our Discord link in the main menu finally leads to the correct invitation.
Women gifted dresses now return them if the player asks them to revert to their previous clothing.
The price of fish fillets has been increased to make them actually worth producing.
As always, many minor improvements and optimizations.
4. We have a Sale starting today with all FreeMind games discounted