In this week's release, we mainly focused on game mechanics and requests from our community. Here you can see the list of items fixed/updated.
- Items that are requested/reported by our community:
- Erased a wrong heading in lobby listing page for lobby languages
- Fixed a Steam Achievement of Provoker
- Fixed the bug of the role doctor. (Whenever a doctor picks a house to perform his/her action and then changes his/her mind and selects any other house the first selected house looked like it is not clickable anymore.)
- Fixed a bug of serial killer role. If a serial killer targets a another player in the game, then the target of the serial killer was sometimes allowed to perform his actions before dying. This is not allowed anymore.
- Fixed a bug that sometimes prevented provokers to use their their non-killing role when they are imposter
- Fixed a bug that let investigator to see sometimes an Insane role for the green card option when they were invetigating a red or blue person. Since investigator sees an insane player with its cover-up role (like police doctor etc) this was alerting the investigator that his target was indeed an imposter or neutral.
- Updated the game mechanic of Blamer. Now when you blame a person he/she will be seen as the impostor version of their real role (e.g. a green police will be look like a red police)
- Fixed a bug that sometimes let a player who dies in that night to be trapped by trapper