Feral Blue

Feral Blue Update Notes (July 2)

Version
Update Notes (July 2)
Version Date
July 2, 2020
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Patch Notes

Update Notes (July 2)

Hello all!

Reminder: there are only a few days left until Steam summer sale ends. This is your opportunity to purchase Feral Blue with a discount of 33%.

Our previous, rather significant update featured new game mechanics (the vassal system and the caches) and updated existing functionalities, such as town economics and trading with other factions, in order to keep the game fresh for our long-time fans.

This update aims to help new players embrace and understand Feral Blue from the first sight. It introduces major interface updates based on your feedback and some internal testing, and also adds some missing gameplay elements.



So, without further ado:
  • At the beginning of the game you can complete some simple missions that direct your exploration of the map and help to accumulate your starting capital.
  • Complete the first mission for a juicy reward - or ignore it and keep the customer's resources for yourself.
  • Trade profitably. We have changed the trading interface to make it clearer and more convenient to use.
  • Track the spending of your resources. Daily statistics are now displayed in strategic map mode.
  • More freedom in towns - you can now select different actions without having to leave and reenter.
  • Point and click interaction with objects on strategic map. Simply click on town or ship, and the interaction dialogue will pop up once you come close enough.
  • Boost your firepower - the armaments purchase screen now features tips; its interface has been streamlined.
  • We are near and eager to help - help screens have been updated with new informative graphics and a navigation system.
The update also features a variety of small fixes and improvements to make the game more comfortable to play.