Welcome to Version 1.0.3, Build 5.9 - Update #45!
Happy New Year and welcome back everybody!
After a quick but needed holiday break, we are back at work and already have something new for everyone. This update is mainly a maintenance release with fixes and improvements.
Campaign changes - Important!
We have fixed an issue where changed adventure order was not being preserved, and new adventures sometimes were not being added to existing campaigns when re-published.
This fix is not retrospective, so if you have a campaign that you have added a new adventure to after initial publish or have changed the order of adventures at any stage, please re-publish the campaign for these changes to be updated online and for players to get the updated versions.
1.0.3 (Build 5.9) Change List
New- Added Key Binding tool into in-game Pause Menu
- Added region name to online game list
- ACK: Added Quit percentage stats and difficulty rating to Adventure Details screen in the creator dashboard
Changes/Improvements- Removed Report option from Dragon Arena
- Reduced snow particle count to help performance
- Resetting World Map will no longer reset home state (won’t lose Loot Shrine, Dragon, etc)
- Improved reliability and speed of adventure update process
- Improved speed when loading Workshop Content in-game (less of a stutter when players with workshop content join your game)
- Multiplied out UI Scale range for making UI bigger (same range values)
Fixes- Fixed several issue with Campaign publishing and re-publishing
- Fixed issue that prevented joining online games outside of your closest region
- Fixed not being able to Ctrl-click a map tile on OSX
- Fixed invalid text popup not closing when writing a report from the Pause Menu
- Fixed wands not affecting the Dragon correctly
- Fixed Fighter not correctly dying when falling off the level while Beserking
- Fixed an issue that prevented adventure difficulty from being shown correctly (YAY)
- Fixed rain particles not looping correctly and not showing particles
- Fixed character rotating when using sliders in Customise screen
- Fixed Keyboard help in Pause screen showing Sprint as Space
- ACK: Fixed several cases where using the Event Selection UI could lock you into a endless loop
- ACK: Fixed Logic Blocks being left orphaned in the adventure when their tile is removed
- ACK: Fixed being able to place an enemy on the same tile as a trigger
- ACK: Fixed Trigger events firing rapidly if players attack while inside a Trigger
- ACK: Fixed some issues when changing music track while in combat via a trigger
- ACK: Fixed Slug Spawner “On Killed” event not firing
- ACK: Fixed a metal door prop showing a silver key icon when placed
- ACK: Fixed NPC Highlight icons not being turned off when turned off via the “On Game Start” event
- ACK: Fixed spawner difficulty counts not changing correctly when removed
1.0.3 (Build 6.0)Hotfix Change List
- Added Min/Max and Character count to Report UI
- Added “CLEAR DELETED CAMPAIGNS” to Game Data Management UI
- Added code to clean out busted/missing adventures from campaign adventure list
- Added detection for missing DirectX (Xinput) files and stop game start and show error message
- More cleanup work on partial busted campaign data on world map after campaign deletion
- Fixed a treasure chest bug that would make it only give gold
- Fixed an issue where deleting a campaign from your map and adding an adventure on the same tile in the same session would fail to start the adventure
- Fixed ESC not closing the settings UI when closing the pause screen in an Adventure
- Fixed player 2 show showing in player 1 camera (splitscreen only)
- Fixed wrong colour on Orc
- Fixed broken load KB binding code (sorry)
- Fixed controler lockup after clearing deleted adventures in Game Data Management
- Fixed being able to use ‘ in gallery search field, causing search to fail
- Potential fix for enemies that get stuck in their holding patterns after a taunt
- fixed missing mouse cursor in online game on host game over is non-host ended adventure
- A STACK of other miscellaneous fixes
1.0.3 (Build 6.1)Hotfix Change List
- Improved handling of enemies and characters moving through teleporters
- Fix online UI not closing when joining LAN game
- Fix player 2 interaction button prompts showing A instead of X
- Fixed Data Integrity Check killing campaigns on your world map
- Fixed campaigns and adventures sometimes having missing icons on world map
- Lots of smaller misc fixes