Fight The Dragon

Fight The Dragon 3.8

Version
3.8
Version Date
June 12, 2014
Links

Patch Notes

Alpha 3.8 (Update #18) - BOOM! 2 in 1 week :-)

Welcome to Alpha 3.8

Yes, 2 massive feature updates in one week!

Creators can now set each Enemy difficulty to easier, harder or normal


We have been listening and we have spent many many weeks working on the ability for creators to set each enemy to be a harder or easier version, including full changes to the enemy visual per level and enhanced HUD that allows players to quickly understand that the enemy they are about to engage is either a normal difficulty, or a higher or lower difficulty.

Enemy difficulty will affect that enemies Health, Damage and XP rewards and loot drop potential. By default all enemies are set to normal, which means they’ll have an updated visual.

New ability to set each enemies difficulty…
http://steamcommunity.com/sharedfiles/filedetails/?id=270005026

Each enemy now has 3 visual alternates to indicate their difficulty level…
http://steamcommunity.com/sharedfiles/filedetails/?id=270005183


Creators can now pick a specific music theme for their adventures


We have enabled the MUSIC button in the ACK, so creators can now select a specific music theme for their adventure or have it set to a random theme - the current default setting.


Alpha 3.8 change list

New
  • New enemy difficulty setting in ACK
  • Added new Shield UI showing HP value and Mode
  • Added ability to set Music theme per adventure
  • Added UI elements on enemy health bars to show if they are a harder or easier enemy

Changes/Improvements
  • Special attacks now trigger on key up, not key down.
  • Necromancer, Pyromancer and Worm now disengage from player when player is out of range
  • ESC now closes the settings panel as well as opening it
  • Improved all collider hit areas on UI slider controls

Fixes
  • Fixed some wrapping UI labels in Dragon Arena
  • Fixed equipment UI not updating when switching weapons
  • Fixed worm difficulty points being set wrong
  • Fixed the settings panel overlapping the settings button sometimes
  • Fixed some rounding errors on sliders in the settings panel
  • Fixed facade doors not allowing height adjustment
  • Fixed potential bug in loot shrine when donating an item equipped in your ALT weapon slot


Alpha 3.8 hotfix - June 13th 2014

Changes/Fixes
  • Fixed worms not starting underground
  • Fixed loot shrine auto-equipping not updating character visuals
  • Fixed online games adventure loading sometimes breaking for the joining players
  • Fixed menu level not syncing properly in online games
  • Fixed not being able to choose the Ice Wizard on first play
  • Fixed adventure description length - now 255 chars
  • Fixed first play class selection screen not updating info correctly
  • Improved Rat and Goblin variations