Welcome to Alpha 4.9.7 - Update #40!
Lots of bug fixes, sound effects and new ACK content in this update - enjoy!
New placeable visual effects
We’ve added a new section to the Prop menu in the ACK - Effects! These are placeable visual effects that have no impact on gameplay. There’s some smoke and fire props (the fire won’t damage players, it’s cosmetic only) as well as some dust motes and fog. They can all be turned on and off via events and they all cost 5 points.
Sliding bookshelves that move right
We’ve added right sliding bookshelves to complement the left sliding ones… every sliding bookshelf now shows a left or right yellow arrow to indicate which way it will move.
Alpha 4.9.7 Change ListNew- ACK: Added new placeable effects category
- ACK: Added standing and hanging chandeliers
- ACK: Added dead King and Queen NPC’s
- ACK: Added dead enemy props (Goblins, Skeletons, Orcs, Brigands and Zombies)
- ACK: Added 2x new bench variations to the existing interior bench prop
- ACK: Added sliding bookcases that slide to the right
Changes/Improvements- Various performance optimisations
- Improved hit detection on wing attacks for Dragon
- Improved light positioning on wall mounted light brand prop
- More audio work
- Can now only open the pause menu while dead in a multiplayer game if you have no lives left
- Improved tracking of campaign progress
- ACK: Defending enemies will now break out of defense mode when they are under 70% health
- ACK: Defending enemies now take less damage from players attacking them outside of their defense range
Fixes- Fixed off-screen direction arrows not appearing for hosts character
- End-game marker now stops sound when game ends
- Slugs now play their death sound at the correct time
- ACK: Fixed missing Patrol UI for enemies
- ACK: Fixed not being able to set key to drop on enemies using controller
- ACK: Fixed some mismatched icons for sliding bookshelves