Fight The Dragon

Fight The Dragon 4.9.8

Version
4.9.8
Version Date
Nov. 27, 2014
Links

Patch Notes

Alpha 4.9.8 - Update 41 - Read a book week!

Welcome to Alpha 4.9.8 - Update #41!

We’re terrifyingly close to release, but we’ve got some great new features for everybody and a few important bug fixes, so we thought we’d push an update out anyway.

New Lectern and Book NPC’s


You asked for them, so we’ve delivered! Lectern and Book NPC’s are now available under the new “NPC” heading in the ACK. They function like normal NPC’s - you can have multiple stages of dialogue, turn them on/off via events and they have an “On Finished Dialog” event for you to hook things up to.

They are closed by default and will open when a player comes close if they have any dialogue. Some Gifs of them in action:

http://gfycat.com/MeekEasyArrowworm
http://gfycat.com/PeriodicOrangeGoldenretriever

New Weapon Type - Crystals


Crystals are a new weapon type for Fire Lords and Ice Wizards - they deal damage in a cone in front of the player. Their advantage is that they aren’t hit-based - there’s no collision box that needs to hit enemies. This means that they are a much more reliable way of dealing damage, although they will deal less damage per hit than most other melee weapons.

A Lightning crystal in action:
http://gfycat.com/LatePoliteGrouper

Alpha 4.9.8 Change List

New
  • Added new Mage weapon type - Crystals
  • Added two new enemy mutators
  • ACK: Added Book and Lectern NPC types

Changes/Improvements
  • Lots more audio work
  • Made a new NPC category in the ACK - anything with dialogue is now under this category
  • Changed “Quit Adventure” button in Dragon Arena to read “Quit Arena”

Fixes
  • Fixed lots of pathfinding issues with stairs
  • Fixed placeable effects blocking enemy pathfinding
  • Fixed Dragon not respecting Stealth from Rogues
  • Fixed some special attacks that weren’t dealing damage to the Dragon
  • Fixed an issue with enemies pathfinding through one-way teleporters
  • Fixed controller help UI appearing beneath Keys UI
  • Fixed a rare bug when assigning a Campaign to an empty tile
  • ACK: Fixed placeable effects not turning back on if turned off while in a playtest

4.9.8 Patch #1 28th November 2014
  • Added “YOU KILLED XXX” to include enemy names if they have them
  • Added new Mud and Water well with no wooden beams
  • Added more audio for player special attacks
  • Leecher Mutator becomes less effective over time
  • Fixed Skeleton King ragdolls not sinking into the ground
  • ACK: Fixed missing checkpoint button
  • ACK: Fixed being able to place NPC’s on props