Filthy Animals | Heist Simulator

Filthy Animals | Heist Simulator DEV UPDATE: LEVELS OVERVIEW

Version
DEV UPDATE: LEVELS OVERVIEW
Version Date
Sept. 13, 2022
Links

Patch Notes

DEV UPDATE: LEVELS OVERVIEW


We thought it would be cool to explain a bit more about how levels work inside Filthy Animals.

Each level has been created to be thematically different and introduce a brand new set of fun quirky puzzles, collectables, objectives and challenges. We have sprinkled an element of randomness into the mix too. Some of the stuff you need to find will randomly spawn each time.

We’ve made it so every level feels different, and can be approached in different ways depending on your style. There are 3 different stages within each level.

Internally we call these stages ‘Set Up’, ‘Heist’ and ‘Escape’ to make things easier to understand.

Set Up Phase

Here you’ll be scouting out the area and deciding on your best approach. We recommend looking for a loot bag, finding any secrets, and eating food to charge up your special abilities. The big brains of the group might also want to look for power ups. The muscles of the group might want to charge ahead and smash everything. Both ways can work.


Heist Phase

This is where you’ll get Tony’s big bucks. You’ll need to work together and find a way to grab as much of the loot as possible. Stay alert. There are a wide range of traps, puzzles, guards, NPCs that you’ll have to work around.


Escape Phase

Now you’ve filled up on loot. It’s time to get the heck out of there ASAP. Tony is your trusty getaway guy. You’ll be against the clock and need to make your way to him in a series of environmental challenges or straight up brawls and fights!


We wanted to pace things in a way that felt fun for all types of play. Whether you’re a speedrunning extraordinaire or a methodical completionist. There is fun for everyone!


While there is nothing more fun than smashing your buddy over the head with a traffic cone, we still wanted the levels to be enjoyable in single player too.

Every level is created from the ground up and made to adapt depending on the number of players in your team. Check out this example of a puzzle within The Temple.


Temple Example 1: Temple heist puzzle in four player co-op, players will need to work together using the pressure pads to be able to push the pillars. Only with all pads weighed down simultaneously will the doors open.


Temple Example 2: The same Temple heist puzzle in single player. Fewer obstacles mean a player will be able to complete the puzzle by themselves.


Keep up with us on Twitter and Discord. Or don’t. It’s your life.

FOLLOW OUR ANTICS ON TWITTER
JOIN OUR DISCORD SERVER