Final Assault

Final Assault FINAL ASSAULT: PATCH 02

Version
FINAL ASSAULT: PATCH 02
Version Date
July 10, 2019
Links

Patch Notes

FINAL ASSAULT: PATCH 02

ATTENTION SOLDIERS


New updates coming your way with full military support!

CHANGES


  • (Map) Chateau Tod line of sight issues addressed: long range sniper vehicles can no longer shoot through the rocks on the map edges.
  • German Hetzer Tank Destroyers and American Anti-Tank Guns now deal less damage to Towers.
  • American Mortar Infantry have more health and fire slightly faster.
  • Towers take significantly more damage from the U.S. Artillery Barrage.

BUG FIXES


  • Fixed issue where if the Final Assault game window became out of focus players could experience performance degrade.
  • Improvements to Strafing/Bombing.
  • Wulf Mission 04 is now winnable on Veteran Difficulty.
  • The Tiger Tank in Nickles Mission 02 now paths around the map reliably.
  • German Artillery now takes correct damage from anti-armor units.
  • AI Improvements to Nickles and Von Ritter.
  • Achievement synchronization fixes

KNOWN ISSUES


When spawning new units, a unit will occasionally teleport to the spawn location instead of pathing from the HQ to the spawn point. We are working on a fix.