π Hereβs the update announcement!
π Class Promotions and Advanced Classes Added
Create a party with a wide variety of concepts!
When reaching Level 4, you will receive a basic class bonus.
After reaching Level 10, you meet the minimum condition to promote to an advanced class.
You can check the conditions on the level-up screen.
If conditions are met, you can unlock the advanced class for 60 Soul Crystals.
Advanced classes offer a different, more varied combat experience than basic classes.
The bonuses for each class are as follows:
π‘ Fighter
15% chance to completely block incoming damage and gain +1 Shield Stack.
Advanced Class:
π‘ Spellsword
Reach Fighter Level 10
Reach Wizard Level 7
Increases all magic damage by +25%, and triggers additional magic damage upon using Ultimate.
βοΈ Paladin
Every 5 seconds, grants allies within 3m (excluding self) +10% Attack Power, +10% Critical Rate, and heals 1 HP.
Advanced Class:
βοΈ Inquisitor
Reach Paladin Level 10
Reach Rogue Level 7
Defeat Ogre Boss 10 times
Discover 15 Legendary Items
Ultimate Critical Damage +100%. Normal attacks have a chance to reset Ultimate cooldown.
π¨ Hammerer
The third basic attack now stuns in an area, and successful stuns grant +15% Movement Speed for 2 seconds.
Advanced Class:
π¨ Windbreaker
Reach Hammerer Level 10
Reach Barbarian Level 7
Defeat Skeleton King 10 times
Normal attacks have a chance to increase Attack Speed by 100% for 3 seconds.
π‘ Blackguard
Does not get knocked back when taking damage, and reflects 200 thorn damage back to attackers.
Advanced Class:
π‘ Spear Lancer
Reach Blackguard Level 10
Reach Paladin Level 7
When an allyβs elemental attack hits a counter-element, all skill cooldowns are reduced by 10%, and your elemental bonus damage increases by 50%.
πΉ Ranger
When dealing damage from more than 5m away, Critical Rate +25%.
Advanced Class:
πΉ Warden of Life
Reach Ranger Level 10
Reach Cleric Level 7
Defeat Stormwail Boss 10 times
When dealing Ultimate damage, all allies within 3m of the enemy heal 4 HP and gain +15% Attack Power and +10% Movement Speed for 4 seconds (Cooldown: 8 seconds).
πͺ Wizard
On skill hit, deals 50 Poison Damage over 3 seconds to enemies within 3m.
Advanced Class:
πͺ Transmuter
Reach Wizard Level 10
Reach Blackguard Level 7
All skills generate +2 Shield, and skill hits have a 20% chance to Taunt enemies within 6m.
π‘ Barbarian
Recovers 5 Stamina on successful basic attacks, and all skill cooldowns are reduced by 10%.
Advanced Class:
π‘ Colossus
Reach Barbarian Level 10
Reach Fighter Level 7
Defeat Rageheart Boss 10 times
Discover 20 Legendary Items
All damage gains fixed bonus damage based on Max HP, and the effect is doubled when HP is below 60%.
βοΈ Cleric
Healing is increased by +50% when healing allies below 40% HP.
Advanced Class:
βοΈ Guardian Monk
Reach Cleric Level 10
Reach Hammerer Level 7
Defeat Drake 10 times
Every 10 successful basic attacks, distribute 8 Health recovery to all party members.
π‘ Rogue
+35% Damage to Lower Slash, Stun Explosion, and Tear Wound attacks.
Advanced Class:
π‘ Treasure Hunter
Reach Rogue Level 10
Reach Ranger Level 7
All item effects +50%, Magic Ring damage +100%, and Back Attack damage +10%.
The previous class-wide Party Bonus and Party Bonus Enhancement System are temporarily suspended.
Our team judged that the previous system was unintuitive and overly complicated.
πͺ CHAOS State Added
Focus more on personal combat!
When the screen becomes cluttered during battle, CHAOS State is triggered, and a special UI summarizes the battle situation.
Buffs and debuffs related to CHAOS State will be added in future updates.
π Other Adjustments
Difficulty has been adjusted.
UI and overall visibility have been improved.
Frenzy Mode time limit has been reduced to 6 minutes.
First and second players no longer auto-revive.
Fixed the appearance bug for crafted weapons.
https://store.steampowered.com/app/2072980/π¬ Want to share feedback? π Join our Discordπ Thank you!