[p]Hello everyone, here's the latest update announcement.[/p]
π§ͺ New Temporary Enhancement Objects
[p]During combat, various temporary enhancement objects may appear at random.
These effects are removed once you return to the base.[/p]
[p]π§ Skill Enhancement Object[/p]
[p]π§© Temporary Feat Object[/p]
[p]π Temporary Mastery Object[/p]
[p]ποΈ Temporary Class Unlock Object[/p]
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[p]Experiment with different builds based on the rewards you gain during combat![/p]
π― Feedback and Hit Effects Enhanced
π Improved Damage Display
When using elemental attacks, related icons will now appear alongside damage numbers.
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π₯ Improved Hit Effects
Damage received from enemy attacks is now more clearly indicated with better visual feedback.
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π’ Enhanced Ally Visibility
When battles become hectic, allies will now be highlighted in green for easier recognition.
β€οΈ Party HP Bar Position Adjusted
Party membersβ health bars are now more visible during combat.
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π² Improved Chaos Dice Animation
Dice effects and results are now displayed more clearly.
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π Combat Summary UI Clarity Improved
Stats and rewards are now displayed in a more organized and readable manner.
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[p]βοΈ Class Balance Update[/p]
[p]π‘οΈ Paladin & Hammerer: Damage coefficients for some skills have been adjusted for better combat balance.[/p]
πΊοΈ Roadmap
[p]Apart from basic system adjustments, we are actively working on the game's ending and infinite mode.[/p]
[p]We'll release them as soon as development is complete.[/p]
[p]Thank you always for playing FINAL KNIGHT![/p]
[p]π Join our official Discord:
https://discord.gg/6tm2Aa65p4[dynamiclink href="
https://store.steampowered.com/app/2072980/FINAL_KNIGHT/"][/dynamiclink][/p]