FINAL KNIGHT
FINAL KNIGHT 0.79
Version Date
Oct. 31, 2025
Patch Notes
⚔️ v0.79 Update Notice
Hello, this is the update announcement.
We’ve raised the visual fidelity of combat and added new systems and arcade players.
🟩 Combat Improvements
Paladin & Hammerer 3-Hit Improvement
[p]The 3-hit motion and hit effects have been newly adjusted.
Impact has been strengthened, and visual feedback during consecutive attacks has been improved.
[/p]Hit/Received Attack Effects Added
[p]When receiving a hit, a ping and hit effect appear around the character,
making feedback during combat more clear.
[/p]Overall Combat Visual Effects Improved
[p]Combat effects of certain classes and monsters have been improved,
enhancing screen readability and immersion.
[/p]Equipment Description Improved
[p]The description of perks attached to equipment has been realigned for better readability.
[/p]🟦 Arcade Mode Update
[p]
[/p]New Players Added
[p]Two new arcade players have been added.
[/p][p]Name[/p][p]Trait[/p][p]Fatty[/p][p]Max HP +25%. And for every 3 HP, attack increases by 1%. However, defense is fixed at 0%, movement speed -1, and dodge distance -50%.[/p][p]Lucid[/p][p]After dodging, the cooldown of a random skill is reduced by 1 second. After the dodge, for 3 seconds critical rate +20%, and the first attack within that 3 seconds deals +30% damage. However, HP -30%.[/p][p]
[/p]🟨 System Improvements
Oath System Added
[p]A new Oath system has been added.
By choosing specific conditions, you give up certain combat advantages in exchange for increased gold acquisition.
⚔️ Trials of the Oath
[/p][p]Oath[/p][p]Effect[/p][p]Gold Bonus[/p][p]Stun Weakness[/p][p]Stun Duration -50%[/p][p]+8%[/p][p]Wound Weakness[/p][p]Wound Damage -40%[/p][p]+8%[/p][p]Knockdown Weakness[/p][p]Knockdown/Airborne Damage -50%[/p][p]+8%[/p][p]Magic Weakness[/p][p]Magic Damage -30%[/p][p]+8%[/p][p]Physical Weakness[/p][p]Physical Damage -20%[/p][p]+8%[/p][p]Recovery Reduction[/p][p]Heal/Leech -50%[/p][p]+12%[/p][p]Shield Reduction[/p][p]Shield Effectiveness -50%[/p][p]+12%[/p][p]Bleed Weakness[/p][p]Bleed Damage -50%[/p][p]Critical Reduction[/p][p]Critical Chance -25%[/p][p]+8%[/p][p]Gauge Reduction[/p][p]Gauge Gain -50%[/p][p]+12%[/p][p]Barrier Weakness[/p][p]Shield Value -2 on hit[/p][p]+16%[/p][p]Stamina Reduction[/p][p]Stamina Recovery -25%[/p][p]+8%[/p][p]Cooldown Increase[/p][p]Skill Cooldown +10%[/p][p]+8%[/p][p]Basic Attack Weakness[/p][p]Basic Attack Damage -25%[/p][p]+12%[/p][p]Back Attack Weakness[/p][p]Back Attack Damage -50%[/p][p]+8%[/p][p]Brand Weakness[/p][p]Brand Damage -35%[/p][p]+12%[/p][p]Revive Delay[/p][p]Revive Time +10s[/p][p]+16%[/p][p]Ultimate Weakness[/p][p]Ultimate Damage -50%[/p][p]+20%[/p][p]HP Reduction[/p][p]HP -30%[/p][p]+20%[/p][p]Time Shortened[/p][p]Time Limit -25%[/p][p]+20%[/p][p]