Version 0.9012 was published today. Please refer to the patch notes below. We have been watching the forums and are working to address the issues reported. We thank you for your patience and understanding as we continue to make improvements through Early Access.
Please post patch-related comments to this thread so that we may better track your feedback.
EDIT MODE
Finishing Move now displays on Wrestler Transfer screen.
Wrestler Edit > Skill > Theme Music confirmation message now displays location of music file.
[Priority Moves] Added following categories: [Run up Post], [Jump from Post], [Performance], [Running], [Running at Downed Opponent]
*NOTE: CPUE Wrestler may not attempt priority moves if they will note connect (due to distance, etc).
MATCHES
Increased time wrestler stays on mat after being hit by slingshot move into the ring.
If a CPU wrestler attempts a running attack against a dazed opponent and the opponent recovers, the CPU wrestler will continue their movement instead of stopping (though will stop after bouncing off ropes twice).
If a CPU wrestler attempts a post attack against an opponent slumped on the corner post and the opponent recovers, the CPU wrestler will continue their movement instead of stopping.
Adjusted run direction for CPU running attacks (vs standing/downed opponents).
Adjusted movement when CPU moves behind opponent.
NEW EDIT PARTS The following parts were added: [FACE]