Forest Heroes

Forest Heroes 0.3.0

Version
0.3.0
Version Date
Jan. 24, 2025
Links

Patch Notes

Patch Notes 0.3.0

Hello from Hoochoo Game Studios!

Major Updates



40+ New Artifacts Added


Based on the feedback we’ve received since the early access launch, we’ve decided to add a large number of artifacts. These additions aim to improve the following aspects of the game:
  • Provide a wider range of victory plans and playstyles
  • Offer more ways for your team to grow stronger
  • Enhance the utilization of existing keywords (poison, bleed, stealth, etc.)
This large-scale addition was a challenging choice for both development and balancing, but we’re delighted to bring you a much richer experience. We have adjusted it so that an artifact is unlocked every time a curse is cleared.

Final Boss "The Oak" Reworked

The Oak was intended to be the ultimate challenge in early access, but its current skill set and unit usage up to stage 7 made it less threatening. We’ve reworked its skills and associated units to make the stage much more challenging and enjoyable.

New Components

  • New skill “The Pale Elf”
  • - Void of Life - Dead-Card Pile - Condense
  • New crown “Flask Crown”

Minor Updates



System Changes

  • Fixed damage indicators have been added to some skills. Fixed damage ignores fortitude and evasion and is applied directly to the enemy.
  • Some artifacts will no longer appear at stages that are too high or too low.

Ally Changes

  • The charm duration of “Lurer Peacock” has been reduced.

Artifact Changes

  • The effect of the artifact “Gold Flag” has been changed.
  • The effect of the artifact “Delicious Cheese” has been changed.
  • The artifact “Sandbag” now deals damage equal to the attack power of the “Stormer Mole.”
  • The artifact “Snail Shell” has been changed from a boss artifact to a rare artifact.
  • The effect of the artifact “Bubbles” has been changed.
  • The mana gained from the artifact “Flute” has been reduced.
  • The effect of the artifact “Chestplate” has been changed.

Skill Changes

  • The cost of “Pale Follower” has been reduced.
  • The health consumed and increased by “Infusion” has been reduced.
  • The mechanics of the card “Buffer” have been reworked.
  • The range increase provided by “Standstill” has been improved.
  • “Rage” now deals fixed damage, and its additional scaling has been removed.
  • The effect of “Wind Blast” has been changed.
  • The cost of “Violent Shadow” has been reduced.
  • The cost of “Trap of the Dead” has been reduced.
  • “Trap of the Dead” and “Curse of the Dead” now affect areas.
  • The mana provided by “Unearth” has been increased, and it now has an exhaust effect.
  • “Desperate Charge” now deals fixed damage, but its damage has been reduced.
  • The attack power increase from “Last Stand” has been reduced.

Bug Fixes

  • Fixed an issue where the exclusive artifact “Spoon” for the “Brave Baby Pig” was applied multiple times when continuing a game.
  • Fixed an issue where the “Plant a Mine” skill created Fungus Mines that could remain on the field indefinitely.
  • Fixed overlapping death triggers
  • Fixed an issue where the artifact “Shovel” did not work properly.
  • Multiple issues related to ally group HP bars have been resolved.
  • Option save files are now excluded from Cloud Save.
  • Fixed an issue where the game could not be launched if the save file was corrupted.