The v21.50 update brings the new Melee Designer device and Rainbow Royale flag prop, Immersive First-Person Editing, higher player maximums on islands, and other UI and quality-of-life improvements! Plus, we've added Imposters Prefabs and Galleries and Colossal Crops Prefabs, and made several updates to other Prefabs and Galleries.

Swords and hammers are now in Creative! You can use the Melee Designer device to customize a melee weapon. Some examples of customizations are: changing the amount of damage it does, giving it a special name, giving it special attacks, or deciding whether it affects the player's stats. Keep in mind:
Each Melee Designer device can spawn multiple weapons with the same customizations.
If you customize the options in the Melee Designer, all weapons spawned from that device will have the new option settings.
If you want to make multiple weapons that all have different customized options, you'll need to set up a Melee Designer device for each type of customized weapon.
Customize your melee weapon the way you want it, then use the Melee Designer to spawn as many copies as you need to drop into other devices.
IMPORTANT: Deleting a Melee Designer device will cause all weapons spawned from that device to permanently revert to default settings.The Melee Designer introduces a complex new set of behaviors to Fortnite Creative, so we consider this device to be in an open beta state. That means that even with our extensive testing, there will likely be some unexpected bugs that you discover as you start using these new systems. Please report any issues that you find through the usual channels in the official Fortnite Creative Discord.
Current known issues are:The Jump Attack: Knockback option doesn't knock players back as far as it should.
There is no setting for Sprint Attack Energy consumption on the Hammer.
Weapons with the Secondary Action option set to None prevent the player from sprinting and jumping when the secondary action button is held down.
Weapons with the Low Energy Multiplier option set to 0% still allow the player to attack when they are out of Energy.
Once you select a weapon type in the Melee Designer device, the device cannot be changed to use the other weapon type without deleting that device and placing another Melee Designer.
While other weapon attacks have a Knockback option, there is no Knockback option for Sprint Attacks.
When performing a Charge Attack, players can occasionally get into a state where they cannot jump until they dodge at least once. The third weapon strike in a Basic Attack Combo from the Hammer does not damage structures.
We're currently working on these issues, and they should be fixed within the next couple of updates. We would also love to get your feedback on the system as a whole, as well as what features you'd like to see added in the future.
As part of the upcoming Rainbow Royale event, a new Rainbow Royale flag prop has been added to General Props Gallery A. There are plenty of other great things planned for Rainbow Royale, so check out the Fortnite Creative social media channels to learn more!
The XL (extra large) islands use a grid-based memory thermometer, meaning whatever is placed in one grid square only contributes to the memory budget of the grid squares it influences. This feature is now active on all islands! This will make it easier for you to balance your islands and make the most of your memory budget.
You can enter first-person mode while building in Create mode on your islands. This will give you a finer degree of control when you are placing terrain, structures, or devices. The setting for Immersive Editing is in your Quick Menu, which you can open using the Options hotkey.
Like the Melee Designer device, this system is complex. Despite our extensive testing, Immersive Editing is likely to have some bugs and edge-cases that we haven't found, so we consider this an open beta feature. You can help us out by reporting any issues you have when you're using the feature.
Your islands can now have up to 60 players or teams!
We have changed the way that server lifetime and restart is handled. Previously when you arrived on your island, there was a Storm countdown, and the Storm eliminated you when the server was about to restart. Now, there are pop-up messages that alert you to the remaining server lifetime, and the server automatically returns anyone on the island to the Fortnite Lobby when it restarts.