Fortress Frenzy
Fortress Frenzy 1.0.2
Version Date
Jan. 30, 2026
Patch Notes
Update 1.0.2.
[p]ADDED[/p][p]+ restart button into story and conquest mode pause menu[/p][p]+ bank is now showing income gain if build[/p][p]+ option to inspect locked deck abilities[/p][p]+ controller basic support, steam input support[/p][p]CHANGED[/p][p]~ in conquest mode of map type siege and hold the line. Red team starting gold increased by 600[/p][p]BALANCED[/p][p]~ paladins use their ability when attacking enemy[/p][p]~ all projectiles are destroyed after hitting castle (no penetration possible)[/p][p]FIXED[/p][p]~ some deck abilities cooldown and cost were not set properly[/p][p]~ adjusted position of builder hammer for elf and vampire to look better[/p][p]~ lowered volume of "cant place structure" sound effect[/p][p]~ after builder blinks also stop its move command[/p][p]~ long text wrapping in production panel now allows 2 rows instead 1[/p][p]~ fixed mountain king production building income description[/p][p]~ deck ability remaining usages color now properly resets in next round of the match[/p][p]~ main fortress now have collision so builders can now walk through it[/p][p]~ builder stops its movement when starting to repair[/p][p]~ regenerated navmesh in every level[/p][p]~ improved some translation texts[/p][p]~ upgrade button no longer highlights if you dont own selected building[/p][p]~ added missing area for AI bots to build defences on dwarven mountain map[/p][p]~ production building manabar is now in adjusted correctly by mana map glyph[/p]