A tiny patch to tweak some moments.
- Options for cursor choice was added in Options -> Gameplay. Now you can choose between arrow, crosshair or remove cursor completely.
- Changed button highlighting in pause menu on transparent rectangles instead of arrows
- Rebalanced volume of some sounds. Still needs more tweaking.
- Some backstory texts for Non-playable masks in Masque were fixed and translated
Gameplay changes:
- Now player gains a little invincibility time and projectiles are cleaned on bosses' death to prevent some unwanted mask losses
- Eldritch Jitters now teleport less frequently on low amount of enemies so you don't need to catch them all around the map
- "Skull" item: Enemy multiplier now x1.5 instead of x2
- Mask states now grant 10%/20%/30% stats increase instead of 10%/25%/50%
- Now you can't be consumed by Void Grue during bosses' cutscenes