A bit late. Here's a little update of some game mechanics and assets.
After several playtests I didn't find any critical flaws so I'll start to work on v0.12 major update from this moment to bring a lot of new things into gameplay.
See you next time!
DETAILED LIST:
- Props on W1 were redrawn
- Rare chests may drop more upgrades on lack of mask
- Some assets on W2 are destructible now
- Decreased safe zones of voidwalking on W6
- Void Grue became faster
- Shorter invincibility time after mask loss. 0.66 seconds -> 0.4 seconds
- Decreased chance of item drop from 12.5% to 7.7%
- Energy penalty now gradually rising for every 20% of energy instead of 100%
- Different counters for masks and items on HUD.
- Color change on enemies' HUD counter is more smooth
- Lacuna's attacks are destroyed on its death
[MASK REWORKS]
Elenor:
- Mask was renamed. Previous name: Leonor.
Leech Seed:
- Homing prioritizes enemy next to cursor
- Gives 1% soul energy per damage tick
- Faster starting projectile speed, projectile loses speed over time
- Decreased tick time from 0.5 second to 0.4
- Decreased attack damage
Wrath of Trees:
- Affects 4 enemies instead of 5
Taika:
Magic Dart:
- Better homing
- Increased projectile's acceleration and decreased starting speed
- Increased attack speed
- Slightly decreased attack damage
Arcane Orb:
- Energy affects number of damaged enemies and radius instead of damage output
- Projectile's speed slightly increased
Avilora:
Comet:
- Utterly reworked Comet's mechanics
Delshad:
- All Delshad's attacks ignore enemies' armor
Sudden Cardiac Arrest:
- Deals 20% of maximum HP instead of 10% of current HP
- It's now area of effect skill
- Increased cooldown
Massive Heart Attack:
- Deals 10 + 30% of missing HP instead of 50 + 50% of missing HP
- Decreased radius of effect from 256px to 160px
- Decreased cooldown and invincibility
Hurtbeat:
- Deals 10% of current HP instead of 5% of maximum HP
Zazzar:
Ball Lightning:
- Drastically decreased cooldown and invincibility time
Ersnio:
Lock-on:
- New visual effect and animation
Otto:
Mimicry:
- Copied melee attacks were added. Though not all attacks were implemented yet.
Phantom Army:
- Decreased number of copies from 6 to 3.
[ITEM REWORKS]
- Libra: Gives random damage bonus for number of Critical Hit Chance upgrades instead of overall critical chance
- Swapped effects of Tooth and Sting artifacts