Frail Faces

Frail Faces 0.15.2

Version
0.15.2
Version Date
Feb. 28, 2022
Links

Patch Notes

v0.15.2: Small Score Attack Update

A little update which adds new Score mechanics and polishes some moments. Demo version was updated as well.

[General]
  • Post-game screen was reworked

  • Unlocked masks now are immediately added to a mask pool of a current run. It will make a progress faster without need to replay each time to see new unlocks in action
  • Score statistics was added, it's equal to a total gained experience during run. You can enable a Score counter in the Interface options tab. Highest Score record also adds log10(ScoreRecord)% to your winrate slightly affecting your Rank.

  • Bosses (except Lacuna) now give you x4 souls, their base Soulpower values remain unchanged

  • Timer stops when you defeat Lacuna

Next things now grant you experience:
  • Dealing damage with regular attacks (+1 with 4% per 1% of gained energy chance)
  • Killing an enemy with a Special ability (+3)
  • Killing an enemy with an Ultimate ability (+7)
  • Picking up keys (+10), upgrades (+5/+15), and items (+25)
  • Picking up masks (+2 in power of mask's rarity)
  • Activating Purification Shrine (+500, distributed)
  • Activating other objects (+10/+50)
  • Opening chests (+chest's tier in power of 2)

  • On-death invincibility window was increased (30->40)

  • Burden now slightly decreases an energy expense reduction granted by Soulpower
  • Burden invincibility penalty cannot decrease your iframes lower than your Soulpower

[Modes]
Breach Mode:
  • Enemies' progression now is a flat increase which equals +2 instead of random value from 0 to 4

Angst Mode:
  • Enemies' progression bonus now is randomized from a base value to a doubled base value

[Mask Reworks]
  • Kazuki: No longer affected by the melee angle penalty

Ersnio:
  • Damage was increased (2->3)
  • Attack interval was increased (21->25)

Tarraxt
  • Damage was increased (1->2)
  • Attack interval was increased (5->9)

Zazzar
  • Damage was increased (4->5)

Rabyj
  • Damage was increased (13->18)
  • Attack interval was increased (24->28)

[Item Reworks]
  • Banner: Now Banner also halves your Burden value

[Bug Fixes]
  • Quitting a run during the game over sequence will show a proper reason of a game over
  • "Wipe Progress" option now clears experience progress
  • "Wipe Progress" option now clears Angst Mode runs
  • Fixed a mask bar not going to a new line after 16 masks
  • Fixed an extremely high Burden value may lead to unpleasant consequences
  • Fixed Revalg's Colossus Stroll crash due improper value reference
  • Fixed crash when Lieden activates Nightmare Stand
  • Player now can't be banished via Lacunal Gate during a mask death sequence
  • Fixed Hourglass anomaly not being affected by Amulet
  • Fixed crash when Scavenger spawns in the Interchasm