HighlightsLady Luck joins the assist roster!路 Lady Luck throws one of six dice on each use, each with their own unique art and mechanics.
GeneralGameplay路 Input buffer logic rewritten to be more optimized and improve stability.
路 Fixed bug that prevented jumps from being restored when you are hit out of a tech.
路 馃摙Crash bounce camera shake intensity halved.
CPU路 CPUs no longer randomly wavedash.
MenusBug Fixes路 Mouse being caught in windowed mode
聽聽聽聽- Fixed additional scenarios where the mouse would become trapped in the application while in windowed mode.
OnlineRollback Optimization路 Significantly reduced the number of memory allocations during rollbacks by re-using the same block of memory for a wider variety of variable types with the goal to decrease memory fragmentation.
Playable CharactersGeneral路 Crash Attacks
聽聽聽聽- Reversible angle is now off and removed angle hitboxstats updates.
聽聽聽聽聽聽聽聽 - This should better handle situations where you get hit by the inside of a hitbox (so it doesn't look like you fly off the wrong way).
Orcane路 Hurt Light High
聽聽聽聽- Fixed missing pixel.
路 Forward Tilt
聽聽聽聽- Fixed missing pixel.
Ultra Fishbunjin 3000路 General
聽聽聽聽- Hurtboxes tightened on parry.
The Watcher路 General
聽聽聽聽- Hurtboxes tightened on crash attack.
路 Divinity
聽聽聽聽- 馃摙Fixed bug that prevented buffering into divinity specials.
聽聽聽聽- 馃摙Fixed bug that caused divinity neutral special to heal the player.
路 Side Special
聽聽聽聽- 馃摙Fixed bug that allowed you to flip your direction during calm side special if you teleported off of a ledge.
Welltaro路 Emote
聽聽聽聽- 馃摙Fixed missing pixels on the pixel art.
AssistsApe聽聽聽聽- 馃摙Fixed missing pixels on the pixel art.
Kragg聽聽聽聽- Pillar can no longer be destroyed while rising.
Lady Luck 聽聽聽聽- Added to the game!
StagesGeneral路 Characters are now far less likely to squeeze between overlapping terrain points.
路 Fixed bug that caused slideoff to sometimes inappropriately disable at the top of slopes.
Pepperpain路 Normalized right side of camera box with the left side.
Custom ContentBug Fixes路 Fixed bug where updating string-based stats of any kind to null would have no effect.
Character Template v0.2.5https://github.com/Fraymakers/character-template/releases/tag/0.2.5characterStats.hx路 Updated with bury visual parameters.
聽聽聽聽- buryAnimation
聽聽聽聽聽聽聽聽 - Defines the animation your character displays when buried. Defaults to "hurt_thrown".
聽聽聽聽- buryFrame
聽聽聽聽聽聽聽聽 - Defines the frame of the animation you鈥檝e specified to display when buried. Defaults to 13.
聽聽聽聽- buryOffsetY
聽聽聽聽聽聽聽聽 - Allows you to nudge the specific frame vertically to allow it to better fit the bury state. Defaults to 0.
Down Strong路 Now buries enemies.
聽聽聽聽- buryType
聽聽聽聽聽聽聽聽 - Defines whether a move will bury or not. You can choose between buryType.BURY (buries grounded enemies), buryType.PLUNGE (buries airborne enemies who touch the ground after being hit), and buryType.NONE (the default).
聽聽聽聽- buryTimeBase
聽聽聽聽聽聽聽聽 - Defines the baseline amount of time in frames the buried enemy is, well, buried. Defaults to 0.
聽聽聽聽- buryTimeScaling
聽聽聽聽聽聽聽聽 - Multiplies the buryTimeBase relative to the enemy鈥檚 damage converted to frames. Defaults to 1.0.
Fraymakers Api Types Plugin v0.3.6https://github.com/Fraymakers/api-types-plugin/releases/tag/0.3.6